
CARDFLOW CASCADE
GOAL:
Rearrange the cards into a sequence so that when it triggers from left to right, the player has more points than the enemy.
INSTRUCTIONS:
Drag cards to swap card places. Cards are split in half, where the top half affects the enemy, bottom half affects the player. For example:

However, there are special cards:

Flip: flips all cards to the right, top ability goes down, bottom ability goes up.
Point flip: enemy gets player health, player gets enemy health.
Embrace the flow, no matter the direction.
MADE BY:

qu4rk5314: Programming, Game Design
121A121: Game Design, Artwork, Music
| Status | Released |
| Platforms | HTML5 |
| Authors | 121A121, 8ddieHu0314 |
| Genre | Card Game |
| Made with | Unity |
| Tags | Deck Building, upside-down |



Comments
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Yoooo unique idea. I like your take on the theme. It's a cool game