GOAL:

Rearrange the cards into a sequence so that when it triggers from left to right, the player has more points than the enemy.

INSTRUCTIONS: 

Drag cards to swap card places. Cards are split in half, where the top half affects the enemy, bottom half affects the player. For example:

However, there are special cards:


Flip: flips all cards to the right, top ability goes down, bottom ability goes up.

Point flip: enemy gets player health, player gets enemy health.


Embrace the flow, no matter the direction.

MADE BY: 

qu4rk5314: Programming, Game Design 

121A121: Game Design, Artwork, Music

Comments

Log in with itch.io to leave a comment.

(+1)

Yoooo unique idea. I like your take on the theme. It's a cool game